Objective-C isn't going anywhere anytime soon. Neither is the codebase that still runs on it. If you can move between that and Swift without flinching, we've got a remote seat for you. This is a
Mobile App Developer position, fully remote, iOS-focused. No office attendance, no fixed hours carved in stone — just apps that need building, fixing, and shipping for actual clients.
What This Role Covers
You'll inherit some Objective-C. That's just the reality of most iOS codebases past a certain age. Alongside it, you'll be writing new features in Swift, and the two need to coexist without one dragging the other down. Some weeks lean toward fresh feature work. Other weeks are mostly bug reports and a stubborn crash log nobody's cracked yet. Both count as the job. If you've been sifting through mobile app developer jobs from home hoping for something with actual technical weight to it, this qualifies.
Your Day-to-Day
- Shipping iOS features in Swift, patching and maintaining what's already written in Objective-C
- Refactoring old modules when they start slowing everyone down
- Working across UIKit and SwiftUI — whichever the screen calls for
- Hooking up REST APIs, handling local data storage without cutting corners
- Chasing down crash reports until you find what's actually causing them
- Sitting in on design and QA reviews before anything goes live
What You'll Need to Bring
None of this is negotiable, honestly:
- Real, shipped experience in both Swift and Objective-C — not just one or the other
- Solid footing in Xcode, the iOS SDK, and Apple's design conventions
- Comfortable with Git in a team setting, not just solo commits
- You understand memory management and threading on iOS well enough to explain it, not just use it
- At least two years building mobile apps somewhere — agency, in-house, doesn't matter
- Can work unsupervised for stretches without going quiet on the team
Nice to Have, Not Required
- Been through an App Store Connect review cycle before
- Touched CI/CD setups for mobile builds
- Some cross-platform exposure, even if native iOS stays your main lane
- Notice small UI inconsistencies before QA has to flag them
Why People Actually Stay
Remote here isn't a talking point in a job ad — it's just how the team works, every day, no exceptions made for it. You'll be judged on what ships, not on green dots in a chat app. At Naukri Mitra, we focus on connecting the right talent with the right opportunity, so this isn't a mass-posted listing that goes nowhere — it's a real seat on a team that's actively shipping. Pay tracks your experience, and there's a real path toward a senior or lead role if you're good and you stick around.
Who You'd Be Working With
Small team. No sprawling hierarchy to navigate. Code reviews are blunt but fair, standups don't drag past ten minutes, and nobody's tracking your hours in some dashboard. If you've been looking for work-from-home jobs for mobile app developer roles that don't water down the technical side just because it's remote, this is that. The people who do well here tend to flag problems early rather than sit on them, care about writing decent Swift even when no one's double-checking it, and don't need someone hovering to stay on track. If that's roughly how you operate, you'll probably fit in fine.
Next Steps
Send your resume and whatever you've shipped — App Store links are fine if you don't have a portfolio site put together. We're not running a five-round gauntlet: a short technical conversation, a look at your past work, and a decision. If remote Swift and Objective-C mobile app developer jobs with actual substance are what you're after, this is worth your time to apply.